Anthropic

Claude Opus 5

Developer
Anthropic
Provider / harness
Anthropic · Claude Code; Anthropic Claude Code; Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent); Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent), one shot, no nudges; Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent), resumed once; Anthropic Claude Code · claude -p --model opus --permission-mode bypassPermissions (headless subagent, max effort), one shot, no nudges; Anthropic Claude Code with Blender MCP; Claude Code; Provider not separately recorded · Claude Code
Effort
Max
Weights
Not recorded
First seen
24 Jul 2026
Campaigns
Launch 004
Pass rate100%passes / judged runs · 7/7 judged
Mean USD≥$68.5223/23 USD measured
Mean wall time2h 31m23/23 measured

Apple Stem

100% · 1/1 passes / judged runs

Campfire under the stars

unjudged · 0/1 judged

CARVE

unjudged · 0/1 judged

Courtyard Blossom Stage 2

unjudged · 0/1 judged

Dex Cube — 3 Move

100% · 1/1 passes / judged runs

Dex Cube Turn

100% · 1/1 passes / judged runs

Eiffel Tower Drawing

100% · 1/1 passes / judged runs

Explorable space-flight game

unjudged · 0/1 judged

F-117 Stealth Jet

unjudged · 0/1 judged

Fighter Game v1

100% · 1/1 passes / judged runs

High-voxel-density Jungle Temple diorama

unjudged · 0/1 judged

High-voxel-density Oasis Outpost diorama

unjudged · 0/1 judged

High-voxel-density Shrine Village diorama

unjudged · 0/1 judged

Infinite cathedral corridor shader

unjudged · 0/1 judged

JRPG boss battle

100% · 1/1 passes / judged runs

MacBook-class cinematic ad scene

100% · 1/1 passes / judged runs

Neo-gothic storm city shader

unjudged · 0/1 judged

Off-road Mud Game

unjudged · 0/1 judged

Red Sands v1

unjudged · 0/1 judged

Sekiro Main Menu

unjudged · 0/1 judged

Shrine Exploration

unjudged · 0/1 judged

Space Flight Stage 2 — Landfall

unjudged · 0/1 judged

SR-71 Cinematic

unjudged · 0/1 judged

RemakeBenchResearch console