Anthropic
Claude Opus 5
- Developer
- Anthropic
- Provider / harness
- Anthropic · Claude Code; Anthropic Claude Code; Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent); Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent), one shot, no nudges; Anthropic Claude Code · claude -p --model claude-opus-5 --effort max (headless subagent), resumed once; Anthropic Claude Code · claude -p --model opus --permission-mode bypassPermissions (headless subagent, max effort), one shot, no nudges; Anthropic Claude Code with Blender MCP; Claude Code; Provider not separately recorded · Claude Code
- Effort
- Max
- Weights
- Not recorded
- First seen
- 24 Jul 2026
- Campaigns
- Launch 004
Apple Stem
100% · 1/1 passes / judged runs
Campfire under the stars
unjudged · 0/1 judged
CARVE
unjudged · 0/1 judged
Courtyard Blossom Stage 2
unjudged · 0/1 judged
Dex Cube — 3 Move
100% · 1/1 passes / judged runs
Dex Cube Turn
100% · 1/1 passes / judged runs
Eiffel Tower Drawing
100% · 1/1 passes / judged runs
Explorable space-flight game
unjudged · 0/1 judged
F-117 Stealth Jet
unjudged · 0/1 judged
Fighter Game v1
100% · 1/1 passes / judged runs
High-voxel-density Jungle Temple diorama
unjudged · 0/1 judged
High-voxel-density Oasis Outpost diorama
unjudged · 0/1 judged
High-voxel-density Shrine Village diorama
unjudged · 0/1 judged
Infinite cathedral corridor shader
unjudged · 0/1 judged
JRPG boss battle
100% · 1/1 passes / judged runs
MacBook-class cinematic ad scene
100% · 1/1 passes / judged runs
Neo-gothic storm city shader
unjudged · 0/1 judged
Off-road Mud Game
unjudged · 0/1 judged
Red Sands v1
unjudged · 0/1 judged
Sekiro Main Menu
unjudged · 0/1 judged
Shrine Exploration
unjudged · 0/1 judged
Space Flight Stage 2 — Landfall
unjudged · 0/1 judged
SR-71 Cinematic
unjudged · 0/1 judged